Crash landing minecraft download






















JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding. I'll do better next time, I promise! Time: ClassCastException: com. JsonPrimitive cannot be cast to com. JsonObject at net. Stacktrace: at net. Features enabled: false Level generator options: Level spawn location: World: 8,64,8 , Chunk: at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,,15 , Region: 0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to ,, Level time: 0 game time, 0 day time Level dimension: 0 Level storage version: 0x - Unknown?

The main challenge comes from the mod, EnviroMine , and its feature where the player must drink water to survive. The player crash lands on a dry and dusty planet with no water, food, or supplies. The map is automatically set to Vanilla hardcore, and the player must use Sync to obtain more lives.

Feed The Beast Wiki Explore. Main Page All Pages. Centralized 9 Bot operators' 1 Translators' 3 Admin's 1. The resources necessary mean that I'd highly recommend picking the easy option. But even that's not all that easy - creating a new clone requires power and time, and neither are easy to come by at the start of the game. If you die twice in quick succession, it's over. I learnt fast that the best way to approach the city is a blitzkrieg.

Get in, get what you want, and get out. I found that wearing armour will dramatically increase how hot you get - and therefore your water consumption - so I went in naked, sprinting through the streets to an industrial building near its centre, and found what I was looking for - a partly-intact smeltery. I harvested the blocks I needed, but when I turned round to exit, I saw a crowd of zombie pigmen close to the door. I pillared up to the roof, but one had a bow and knocked me from my perch before I could break through to the roof.

My unarmoured body was dead before I even hit the ground. Waking up in my clone in the base, I was faced with a dilemma - rush back with a sync clone incomplete and grab my things before they despawn, or wait for the new clone to be created and risk losing everything I'd collected.

It was getting dark, so I opted for the safe route. In the morning, another backup clone was complete and I retraced my steps. I reached the smeltery, and saw to my delight that my possessions had been locked inside a gravestone rather than scattered on the ground. I broke it, got my things, and fled. Over the following days I built up my base, including a high tower that I can climb to get a vantage point for the nearby area.

Crash Landing also includes hang gliders, so my lookout tower doubles as a nifty point to glide to the city from. I revisited it a few times, tempted by the chests full of loot, but every time it was a struggle to make it out with my things without dying more than twice in the process. The ends never quite justified the means. I now have an extensive base, with a huge farm producing food, a byzantine resource-gathering setup that pulverises cobblestone into gravel and sand before sifting metals out of it, a 'hot zone' with a smeltery and power plant, and even a machine that automatically replaces my empty water pack with a full one when I walk next to it.

Most of it is made possible with perhaps the most complex mod included in the pack - Steve's Factory Manager - which is enormously powerful but has to be fully programmed before it'll do anything.

I've got ample food stocks, all the water I need, top-tier armour, and an array of lethal weaponry. More advanced quests will come later Removed vanilla seeds from the sieve and the quest book. Added Harvestcraft seeds to sieve and quest book.

Gently nerfed food and water rewards. Tech tree unified. Pneumaticcraft is now necessary for almost all tech progression If enabled, mobs will break light sources and smash tech.

This includes half slabs, fence gates, and glass. Mobs in general are smarter. Changed the maps a little. Bone meal added to the starting supplies 1. Useful only for crafting recipes No TiCo wood or stone tools: Bone and flint only in the beginning!

Sleep Hunger is now on Water can now be drawn from saplings in a Liquid Transposer. Leaves can be thrown into a crucible for 20 mB water each Cauldrons are disabled Accumulators have been removed from the starting map Accumulator recipes have been heavily altered Quests have been altered to match the new map Second Map has been created. Maps now labeled Hard and Easy Drinking juices and smoothies will hydrate you slightly and cool you off Sulfur can now be sieved from gravel.

Last edited: Sep 20, Reactions: Kazami , prendolin , xsirh and 30 others. Mevansuto New Member. Jul 29, 1, 1 0. How are you running Logistics Pipes without Buildcraft? Reactions: RedBoss. Mevansuto said:. Reactions: Quy Jul 29, 42 0 1. Just downloaded it, seems interesting Edit: ok, I survived for about 4 minutes xD You should put the "dirt water bottle" quest after the sapplings one the one where you make the barrel, the crook and one other thing i cant remember , so new people or people with bad memory don't waste their only dirt in that one first.

Last edited: May 31, Qazplm Lord of the Tumbleweeds. Sep 21, 2, 3, Where else? Awesome, nice too see enviromine getting used. Pip69 New Member. Jul 29, 0 0. Pip69 said:. Unfortunately, while I can change the temperature of solid blocks, doing so with liquid blocks has, so far, not worked reliably. Things containing hot stuff, however Edit: Did some work on the next update.

Maps are compatible, so no need to worry about that. Tier 1 quests are just about done and some more goodies are ready to go. Last edited: Jun 1, Looking forward to more. Is Sync really supposed to require a nether star to craft? Idea: send 2 copies of the map, and name 1 backup copy. What about putting those as rewards for the 1st quest? How far is the range of a heat source?

I was wondering why my heat was going up sometimes for no reason. So just finished all the quest available with my family, and some thoughts on it. Multiplayer thought: -use a map copy, but not hardcore, just hard with 2 lives each.

Don't need to worry about giving extra hearts. Clay is a bit tedious, but shouldn't be that hard. Set up a monster farm and a tree farm.



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